package com.unity3d.player;

import android.os.*;

public final class g
{
    static final boolean a;
    static final boolean b;
    static final boolean c;
    static final c d;

    static {
        final int sdk_INT = Build.VERSION.SDK_INT;
        final boolean b2 = true;
        a = (sdk_INT >= 19);
        b = (Build.VERSION.SDK_INT >= 21);
        c d2;
        if (c = (Build.VERSION.SDK_INT >= 23 && b2)) {
            d2 = new f();
        }
        else {
            d2 = null;
        }
        d = d2;
    }
}
